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We draw a bolt and a nut

To make a bolt, in the beginning it will be necessary a preparation on which to be cut a groove. Two cylinders a necessary for preparation. The first cylinder on which there will be a groove: CylinderRadius: 50,0Height: 240,0Cap Segments: 2Sides: 24 The second cylinder:CylinderRadius: 100,0Height: 40,0Cap Segments: 2Sides: 6 Now, attach both cylinders by […]

Explosion Tutorial

This is just a quick and an efficient way of doing nice explosions.For this scene you will need 2 gizmo’s, 3 omni lights and 1 lens flare.First of all you will need 2 gizmo’s : 1 box and 1 sphere. As shown below: Add combustion(fire effect in 3dsMax R4) to both of them with the […]

Creating Bicycle 3D Model in 3DS MAX

Introduction This tutorial will show you how to use editable poly to create a bicycle. You will learn how to use editable poly and simple shapes like cylinder and box to create assets for the 3d mesh. I will also show how to manipulate turbo smooth modifier in your advantage – small bikes as it […]

Creating HighPoly Beretta in 3DS MAX

Introduction In This tutorial I will show my way of creating high poly weapon in 3d max. Step 1 First things first.go to create panel and Create a plane like I show on the image and apply the reference image texture on it.(i found this beretta image on google) Step 2 After select that plane, […]

Movement of the automobile on a line

How to begin creation of realistic model of movement of the automobile on turns, it is necessary to specify, how many the centres of rotation are involved at the moment of turn. In the normal machine, with one rudder and four wheels of them only three – one in the centre of the back bridge […]