Tutorials1093 Videos

Clock tutorial by Oellas

Hi people, in this tutorial I will show you a few tips to create aclock in 3d max and render it with Fryrender. Then I will show you howto apply fry materials and how to make the light setup. Finally, I will show you how to work with the tone mapping and layer blending controls. […]
Cloth Simulation (Fantasy Props 11) – Part 2
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Cloth Simulation (Fantasy Props 11) – Part 2

If you find my videos and giveaways helpful please consider supporting me at http://www.patreon.com/Arrimus3D. If you need a question answered send me an email at 3dtut@outlook.com. Also, giving me a thumbs up and subscribing shows you find my videos helpful. Thanks. In this video I will show you how to use Garment Maker and cloth […]
Cloth Simulation – Part 1
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Cloth Simulation – Part 1

If you find my videos and giveaways helpful please consider supporting me at http://www.patreon.com/Arrimus3D. If you need a question answered send me an email at 3dtut@outlook.com. Also, giving me a thumbs up and subscribing shows you find my videos helpful. Thanks. In this video I will show you how to create some basic cloth simulation […]

Coke can

A key to realistic 3D animation is in the texture maps. While pristine textures often look nice, aging materials effectively can sometimes be out of reach to many animators. In this entry level tutorial Dave Wilson demonstrates one way to make a can look like it has been kicked around and left for dead by […]

Computer case modelling

Hello everyone. In this tutorial I’m going to show you how to make a computer case .This is an easy to follow tutorial. I’ll explain everything as well as I can. I used3D max 7 but I think it can be done using even 3D max 4 or 5. I alwaysstart by searching the web […]

Correcting the Vray and mental ray self-illumination display in the viewport

The following tutorial assumes that the user has a basic knowledge of 3Ds Max when applying textures to the self-illumination toggle; applying the “UVW map” modifier and assigning material slots to objects/surfaces. When using a bitmap in the “VrayLightMtl” or mental ray “Self Illumination (Glow)” toggle, the texture display is often overridden by its default […]

Create a Tornado in 3ds max 4

Hi, I’m finally done with my first 3ds max- tutorial and I’ve tried to do it as easy to follow as possible. Well, you got to have some 3ds max experience. So, what are you waiting for, Christmas? :P Making the Tornadoshape Reset 3ds max (4). Create a Torus with Radius1: 60, Radius2: 2, and […]

Creating a glade using Grass-O-Matic Plugin

Foreword This lesson contains the detail view of glade creation process. The lesson is reckon on 3DStudioMax users and also is based on Grass-O-Matic plugin for 3DSMAX. The lesson consist of six parts, where you Can learn how to create: a ground surface with lichen and naked regions, illumination of bright sun day, grass of […]

Creating a Lamborghini Murcielago

This multi chapter tutorial shows in detail how to create and render a very special car, the Lamborghini Murcielago, in Realsoft3D V5. The tutorial will go through all the steps and contains over 350 pictures showing the workflow. Some basic knowledge of using the Realsoft3D user interface, like creating and renaming objects, using the compass […]

Creating A New World by Henry Pashkov

Click here to view big image This tutorial is intended for those artists who are going to place a planet on the foreground of their new artwork. To implement this tutorial I use a part of the lesson you have possibly seen on the www.3dm3.com CG portal (Direct link o the lesson http://www.3dm3.com/tutorials/planet/) So let’s […]