Modeling of COCA-COLA

Introduction This tutorial is intended to show you how to make a Coca-Cola bottle using Maya. Although, you may think making a bottle is trivial, but it is easy to overlook some of the tiny details that make your final image more desirable to watch. I will also try to give you some tips, which […]

Making of Toony in 3DS MAX

Hi everybody. In this tutorial we will see how we can design a lovely toon characters scene, light and render it. Also we will see what is composite material and how to use it. You need to know some 3ds Max essentials, but i tried to explain everything detailed. Used 3ds Max 2009, VRay and […]

VIDEO Tutorial: Knight modeling

Torso modeling of the knight INFO: Size of original movie: 218 MB Compressed in .zip size: 202 MB Duration: 20 minutes and 30 seconds Format: MediaPlayer (.avi) Download Talk about this tutorial at the Forum >> 3DM3.comCopyright © Marcin Klicek KlickiEdit by Stryker Source: http://www.digital-aktimel.pl
Maya Modeling Basics:Toy (Part 2)
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Maya Modeling Basics:Toy (Part 2)

Part 2 of 6, this video from Andrew Klein covers editing NURBS geomenty using control verticies, detaching surfaces along isoparms, and creating a mirrored Instance using Duplicate Special.

Modeling a head using Nurbs-Polygon technique by Sasan Rafiee

In this technique we first create a low detail head by nurbs patch modeling then convert it to a polygon object, then we add detail to it. The reason is that we have more control on the basic shape in Nurbs modeling and then we apply powerful tools in polygon modeling to add details. You […]