Matthew Woodhams asked Michael a few questions and it ended up being one of the best interviews ever done for Eje-Zeta. He talked about 6 essential points to follow whilst working on an independent productions and how to keep thngs simple.
“I believe an artist is defined by what he depicts. It should be his own unique vision of the world rather than an attempt to cater to what he thinks the audience might want.”
In 2009 I figured out that I really wanted to be an 3D Artist generalist but with focus on modeling and texturing. So I dropped motion and started to work only with 3D
Intervirew with FRYRENDER. Is a new unbiased renderer that simulates the real behavior of light to produce true-to-life renders with a minimal set of light and material parameters.
“Believe in yourself, your skillset, never stop being creative and learn to take criticism and direction whether positive or negative with an open mind.”
My most of the inspiration comes from the movies. I always like to model my own concepts, and whenever I create my own characters I try to put some story behind the character. I enjoy that process where I get freedom to use my imagination.
We have interviewed the winner of competition “The Best work of month February – March 2004”, which passed on our site. Alexander has told a little about yourself and about work which has won first place!