This script allows you to apply scale to all of your objects including linked duplicates. It will keep linked objects linked, lattice deformed objects deformed properly, and will even correct modifier values so objects with modifiers like bevel don’t look different after applying scale.
Download the start file here: http://www.cgmasters.net/tutorials/jeep/jeep_rim_start.blend See more about “Complete Vehicle Production in Blender” here: https://gumroad.com/l/vehicle-production This tutorial is a free chapter from my training course “Complete Vehicle Production in Blender”. In this tutorial we’ll be modeling the rim for a Jeep Wrangler. You’ll learn hard surface modeling techniques, the importance of a systematic approach […]
You can support me at: https://patreon.com/yanalsosak Full image at: https://www.artstation.com/artist/yan… Programs Used: Blender and Photoshop.
In this tutorial you can see how to model and to make realistic material for another still life image.
In this video tutorial entirely created with Blender I explain how to model the lake and the rocks.
This is the second part of the tutorial about an architectural greek corner created with Blender 2.6.
This is the first part of a video tutorial I made through Blender 2.62 on the creation of a classic architectural greek scene.
A lot of you have been asking for how to use the Blender built-in video editor, so here is the answer.
In this tutorial i will show you how to light a scene with an HDRI image and then composite the shadow onto a back plate in GIMP.
In this tutorial we see how to use armatures, how to add bones, add constraints
In this tutorial I will cover some of the basic hard surface modelling techniques using built in Blender tools, as well as why it is crucial to keep a clean mesh and to use primitives for modelling precise angles.
You’ll learn how to add film grain and color correction (appart from a few other effects like flickering) to make a video look old!
This fast speed video tutorial shows one way of modeling a metal screw in Blender.
A tutorial on modeling a slinky in blender 2.67 using a nurbs curve and posing the slinky with a path curve.
This tutorial is made for beginners with no experience with Blender.
This time I come with a more practical tutorial requested by an user, and it’s about how to render wireframes over solid meshes.
In this tutorial we’ll create a 3D post-it.
You want a visit card? Why give only one when you can have a lot more??
Time Lapse showing process of modeling Wheel Audi arm Rotor Design.
In this tutorial we try to create a little “fantasy scene”, with some kind of magic mineral.
Modeling Audi TT with GLSL Shaders