Tutorials787 Videos

Interior Post Production Tutorial in Photoshop Architectural Visualization

I got the render from 3d architectural visualizer who is my friend , 3D animation done in Autodesk 3ds max & rendered by V-Ray from chaos group. post production suite – Adobe Photoshop CC 2015, non linear editing – adobe premiere pro, plugins – Red Giant Magic Bullet Looks.So I thought to make a Post […]

3D Modeling Tutorial #86 – Modeling Ceiling Fan #2 – Part 2

In this video I’ll show you how to use 3D Studio Max to model the second of several ceiling fans. Reference: http://ecx.images-amazon.com/images/I/61SzLvUIYdL._SL1500_.jpg Please remember to leave your comments and if you really need something answered send me an email at 3dtut@outlook.com. Also, giving me a thumbs up and subscribing shows you find my videos helpful. […]

3D Modeling Tutorial #85 – Modeling Ceiling Fan #2 – Part 1

In this video I’ll show you how to use 3D Studio Max to model the second of several ceiling fans. Reference: http://ecx.images-amazon.com/images/I/61SzLvUIYdL._SL1500_.jpg Please remember to leave your comments and if you really need something answered send me an email at 3dtut@outlook.com. Also, giving me a thumbs up and subscribing shows you find my videos helpful. […]

Houdini Quicktip – Adding Alpha Maps To Principled Shader

Hey guys, So just a short one this time. Nothing too complicated, but something that caused me issues when I was trying to do something like this a while ago. I thought it was weird that the new principled shader didn’t have settings for alpha build in by default even though it does pick up […]

3D Design – Designing with Shapes and Colors – Part 2

If you find my videos and giveaways helpful please consider supporting me at http://www.patreon.com/Arrimus3D. If you need a question answered send me an email at 3dtut@outlook.com. Also, giving me a thumbs up and subscribing shows you find my videos helpful. Thanks.

3D Design – Designing with Shapes and Colors – Part 1

If you find my videos and giveaways helpful please consider supporting me at http://www.patreon.com/Arrimus3D. If you need a question answered send me an email at 3dtut@outlook.com. Also, giving me a thumbs up and subscribing shows you find my videos helpful. Thanks.

Cloth Simulation (Fantasy Props 11) – Part 2

If you find my videos and giveaways helpful please consider supporting me at http://www.patreon.com/Arrimus3D. If you need a question answered send me an email at 3dtut@outlook.com. Also, giving me a thumbs up and subscribing shows you find my videos helpful. Thanks. In this video I will show you how to use Garment Maker and cloth […]

Cloth Simulation – Part 1

If you find my videos and giveaways helpful please consider supporting me at http://www.patreon.com/Arrimus3D. If you need a question answered send me an email at 3dtut@outlook.com. Also, giving me a thumbs up and subscribing shows you find my videos helpful. Thanks. In this video I will show you how to create some basic cloth simulation […]

Model a Christmas tree in Houdini – part 1

Hello Everyone, In this video we’ll take a look at how to model a Christmas tree in Houdini. This is a two part lesson. The first part will deal with building the controls for main tree and the branches. The second part will cover the stems and the leaves. regards Rohan

Arnold in Houdini – Introduction

Hello Everyone, This is a relatively long introduction to Arnold in Houdini. The primary focus is on shader building but we’ll also take a look at Lights, HDRI , Render Settings Curvature Map, Triplanar mapping, Fit range, Ramps Instances Attributes Point Rendering and DOF

Pose to pose and Straight ahead animation

You should only let spontaneity and improvisation guide you when everything you need for the shot is already in your head!” There are basically two existing and extremely different ways of animating: “Straight Ahead” and “Pose-To-Pose”. Both workflows are well-established in the industry and have been greatly improved since their first definition by the nine […]