Houdini Quicktip – Adding Alpha Maps To Principled Shader
0

Houdini Quicktip – Adding Alpha Maps To Principled Shader

Hey guys, So just a short one this time. Nothing too complicated, but something that caused me issues when I was trying to do something like this a while ago. I thought it was weird that the new principled shader didn’t have settings for alpha build in by default even though it does pick up […]