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We draw a skeleton of the future lightning.For this purpose simply arrange in a frontal window of a projection of a line how it seems lightning to you looks.Then, using tool Loft, create volumetric curves. In quality Shape it is possible to use object Rectangle. In Modify establish for each received object value Shape Steps […]

A Realistic Lighting Rig by Andy Nicholas

This tutorial was written by Andy Nicholas who is an experienced freelance artist and programmer. Visit his site at www.andynicholas.com, where you can find more tutorials like this one. This tutorial will show you how to create a lighting rig that will simulate daytime lighting conditions. Most importantly, it will allow you to easily adjust […]

Studio Lighting Tutorial

In this tutorial, I will show you how to setup a studio lighting rig that I use mainly for vehicle rendering. Basic to intermediate knowledge of 3DS Max is needed for this tutorial. I will be using 3DS MAX 9 for this tutorial, if you have a different version, your button configuration may be a […]