3D Modeling Artifacts / Flow Check Reflection Map Tutorial

Taken from NURBS Zebra Diagnostic Shader, this map can help you detect subtle modeling artifacts. To read more about high quality 3D modeling car in polygons please visit: https://www.ebalstudios.com/blog/modeling-cars-polygons To download the HDRI: https://gumroad.com/ebalstudios

VIDEO TUTORIAL: Baking ZBrush Materials to a Texture Map

Joseph Drust, Senior Character Artist at Vicious Cycle Software, demonstrates how to bake ZBrush materials into a texture map. Download video file Talk about this tutorial at the Forum >> 3DM3.comCopyright © Sebastien LegrainEdit by StrykerSource: http://www.pixologic.com