This tutorial goes over from start to finish the creation of a rudimentary fence asset that can easily be expanded upon. This is an introductory lecture on procedural modeling in Houdini I gave at Drexel University’s SIGGRAPH chapter as a Junior Animation & FX major.
Let me know if you have any questions, enjoy!
Link To Demo File:
drive.google.com/open?id=0B–RBrg9u–oWkNDU2ZUYnFpUjQ
Link to Documented File:
drive.google.com/open?id=0B–RBrg9u–odEhVYnluaFRGeGs