Modeling of a wheels
Make a cylinder with the settings of picture 1 and picture 2
Then convert to an editable mesh by right clicking
Select the outside polygons (squares) but missing one each time you should have 5 squares selected rotate with the tool at the bottom (see pic)
Then scroll down the editable mesh menu and tyoe 100 into extrude THEN -4 into bevel
Select the middle polygon by clicking on it
Type into the extrude box -0.1 and THEN into bevel -10
Extrude -10 THEN bevel -4
Then extrude -0.1 THEN bevel -12
Extrude 6 THEN bevel -2
Select the ends of the spokes and extrude 4 THEN bevel 2
Then apply a mesh smooth by clicking on the blue rainbow, scrolling down the modifier list and selecting Mesh smooth. Then set Sub division mode to Classic and Iterations to 2
You should have a pic like this now
Make a tube with a radius1 of 140 a radius 2 of 150 and height as 100
Then apply a mesh smooth
Then make 2 more duplicates but thin and put on each side of the wheel
finished
Now give it a nice material and your done, Hit Render and put to your settings you want.