Maya Modeling Basics: NURBS Bishop, part 2 Andrew Klein 32 Videos MayaTutorials By Andrew Klein In part 2 of this 5 part series, Andrew Klein (www.andrewkleni.net) examines editing control vertices on a NURBS surface, Duplicating a Surface curve from an Isoparm, creating a planar trim shape, Detaching surfaces, and using the Boundary command The Art Institute of California — San Francisco Show more Modeling PREV VRayOverrideMtl – Color bleeding – Fixing Light leaks VRayGuide July 23, 2012 NEXT Tutorial “Custom 3D Logo with Paths” Arvid Schneider July 25, 2012 You might be interested in Making of “Deadly Mistress” Daniel Hammonds October 22, 2013 Making of “Still life with black pepper” Daniil Alikov March 15, 2011 Tutorial ‘Creating A VFX Rainy scene in Photoshop & After Effects” Mustapha FERSAOUI November 10, 2013 Making of Leaves of Greens Brooke Gillette July 14, 2011
Tutorial ‘Creating A VFX Rainy scene in Photoshop & After Effects” Mustapha FERSAOUI November 10, 2013