Details in materials by Smoke

I have mentioned step by step of how to light up an interior scene in my recent tutorials. This chapter will go into the details about material to enhance more realistic scene. 1. Quickly flash back to the recent tutorial, step 1, create the whole ambience of the area by placing omni lights (ambient only) […]

VIDEO TUTORIAL: Baking ZBrush Materials to a Texture Map

Joseph Drust, Senior Character Artist at Vicious Cycle Software, demonstrates how to bake ZBrush materials into a texture map. Download video file Talk about this tutorial at the Forum >> 3DM3.comCopyright © Sebastien LegrainEdit by StrykerSource: http://www.pixologic.com