HomeTutorials 3DS Max Creating Depth of Field using Mental Ray Creating Depth of Field using Mental Ray 3DS Max By Pat Imrie This is a quick tutorial on how to apply and get the most out of the Physical Lens Depth of Field shader in Mental Ray. Rendering PREV Creating a Low poly City Hani Mohammadi January 12, 2012 NEXT Animation in Photoshop Basics Cam Sykes January 13, 2012 About The Author Pat Imrie You might be interested in Simple way of steam creation 3DM3 February 11, 2002 Day-Night Earth Globe – Part 2 Dave Scotland February 14, 2012 Tutorial “Organic UVmapping” Boris Raguza April 12, 2013 Tutorial “Linear Workflow” David Fleet May 24, 2012