TP Tutorial "Destruction by force"
Showing how to setup a TP rig using procedural activators and only force values.
Also show how to implement object oriented value changes using wire linking.
Preview
About The Author
William Wallace I have my hands dipped in many different fields; advertising, marketing, design, motion graphics, 3D/2D animation, but have been mostly intrigued and obsessed with FX. Specifically dynamics and destruction. I live in Vancouver, British Colombia. I currently work at Hydraulx making amazing pictures move.