Making of: The Joker

On this project I used maya for the base model, zbrush for details, Photoshop for texturing and matte painting, shave and haircut for the hair and mentalray for rendering.

Maya Modeling Basics: Chair Part 2

This video from Andrew Klein (www.andrewklein.net) covers duplicating using the duplicate special command, freezing and reseting transformations, and creating the slats for the seat of the chair.

FORMULA – VANarts 3D short film

Here is my first 3d animation short film. It was produced at VANarts during my 3d character animation course. Hope you guys like it and let me know what you think of it.

Making of Helena The Archer

Helena the Archer is a project I made for fun. The inspiration behind her came from Korean online game artworks, where beautiful girls dressed in armor and carrying weapons.

VIDEO: Modeling of Tennis Ball in 3DS MAX

Simple Modeling of Tennis Ball by Khuram Shahzad. Download video file Talk about this tutorial at the Forum >> 3DM3.comCopyright © Khuram ShahzadEdit by StrykerSource: http://www.3dm3.com

World War – 3D Animation

World War was created by Vincent Chai for his final degree project whilst studying 3D Animation at the University Of Hertfordshire.

Elephants Dream

Elephants Dream is a computer-generated movie made using open source applications that premiered on March 24, 2006. Beginning production in September, 2005, it was developed under the name Orange by a team of seven artists and animators from around the world. It was originally known as Machina, before being changed to Elephants Dream to more […]

In The Rough – Blur Studio

A funny cartoon made by blur studi! This prehistoric comedy will have you laughing Jurassic off. After his honey kicks him out of the cave, Brog discovers bachelor life ain’t all it’s cracked up to be.

Video: 3d Max 2008 Mental ray exterior light & render setup tutorial

In this video tutorial of www.renderray.com, we will work on the Exterior Light setup, Render settings & HDRI, Environment Effects And Mental Ray Photographic Exposure Control setup to make a realistic and professional render. To download the sample scene go to www.renderray.com Renderray is an online cg community specialised in rendering, where you can download […]

Making of The Chamber of Oceans

The scene from my imagination is based on objects that i own or could have owned. While the project was in my subconsciousness all of the time, your eyes wonder around and are looking for objects that would work in the scene.

Making of The Arrival

A couple of months ago, I read the famous comic novel “the top of the gods” by Jiro Tanigushi. I was so inpresssed by his drawings and the story about the first pilgrims in the Everest, I decided to create a picture about mountains.

Making of Italian Creek

I’ll explain creation of my last picture Italian Creek. I want to show you my techniques and procedure. I’ll take it almost step by step and I’ll focus on most interesting parts of production.

Making of Assassin

My name is Plamen Iliev and in this article I’ll try to explain the process of creating my 3D character Assassin.

Making of Ella

In this tutorial I will cover some of the interesting steps of this project. I will cover modeling and rigging in general, texturing, working with complex hairs, rendering and compositing. I will also share a few tips and tricks as I show the process.