Particle Flow Toolbox #2 Concave Soft Bodies:Donuts Anselm von Seherr - Thoß 3 Videos 3DS MaxTutorials By Anselm von Seherr - Thoß A tutorial about achieving concave Soft Body collision which is not possible using PhysX and particles normally. So here´s the proof of concept that it IS in fact possible. Show more BodiesDonutsFlowParticleSoftToolbox PREV 3D Character Rigging – The Leg: IK Handles (Part 2-6) Dennis Jensen July 13, 2011 NEXT 3D Character Rigging – The Leg: Custom Attributes (Part 3-6) Dennis Jensen July 20, 2011 You might be interested in Making of Magic Mineral Oliver Villar Diz April 9, 2013 Making of Bathtime Scott Vigil October 1, 2011 Cyborg Arm in After Effects Tutorial Mathias Möhl January 18, 2011 Making of ‘Call of Cthulhu’ Giorgio Grecu May 31, 2011