Particle Flow Toolbox #2 Concave Soft Bodies:Donuts Anselm von Seherr - Thoß 3 Videos 3DS MaxTutorials By Anselm von Seherr - Thoß A tutorial about achieving concave Soft Body collision which is not possible using PhysX and particles normally. So here´s the proof of concept that it IS in fact possible. Show more BodiesDonutsFlowParticleSoftToolbox PREV 3D Character Rigging – The Leg: IK Handles (Part 2-6) Dennis Jensen July 13, 2011 NEXT 3D Character Rigging – The Leg: Custom Attributes (Part 3-6) Dennis Jensen July 20, 2011 You might be interested in Advanced VrayFur Tutorial for Maya Arvid Schneider June 6, 2012 Eyelashes by J.Siquier 3DM3 May 11, 2003 Tutorial “Using X-Particles to generate nebula structures in Cinema 4D” mike batchelor November 24, 2013 Bonnie Fish – 3d animation Baiculescu Ovidiu Nicky December 22, 2011
Tutorial “Using X-Particles to generate nebula structures in Cinema 4D” mike batchelor November 24, 2013