Particle Flow Toolbox #2 Concave Soft Bodies:Donuts Anselm von Seherr - Thoß 3 Videos 3DS MaxTutorials By Anselm von Seherr - Thoß A tutorial about achieving concave Soft Body collision which is not possible using PhysX and particles normally. So here´s the proof of concept that it IS in fact possible. Show more BodiesDonutsFlowParticleSoftToolbox PREV 3D Character Rigging – The Leg: IK Handles (Part 2-6) Dennis Jensen July 13, 2011 NEXT 3D Character Rigging – The Leg: Custom Attributes (Part 3-6) Dennis Jensen July 20, 2011 You might be interested in Making of Winter Blockade 3DM3 December 23, 2007 Making of “Voodoo Doll” (part 5/6) Adam Duff October 16, 2012 Tutorial “Advanced Demon Face Transformation” Part 4 cinema4dtutorial December 20, 2011 Modeling a Classic Wooden Table in 3dsmax (Part 4/6) Hani Mohammadi October 31, 2016