Particle Flow Toolbox #2 Concave Soft Bodies:Donuts Anselm von Seherr - Thoß 3 Videos 3DS MaxTutorials By Anselm von Seherr - Thoß A tutorial about achieving concave Soft Body collision which is not possible using PhysX and particles normally. So here´s the proof of concept that it IS in fact possible. Show more BodiesDonutsFlowParticleSoftToolbox PREV 3D Character Rigging – The Leg: IK Handles (Part 2-6) Dennis Jensen July 13, 2011 NEXT 3D Character Rigging – The Leg: Custom Attributes (Part 3-6) Dennis Jensen July 20, 2011 You might be interested in UVing a Hand with Maya (Part 1) Andrew Klein May 19, 2012 Creating an a Explode effect Hector Bermudez May 19, 2013 Tutorial: Build a Table Lamp Crystal Russell November 14, 2013 Tutorial CInema 4d how to making Demon Face Transformation part 5 3DM3 November 24, 2011