Particle Flow Toolbox #2 Concave Soft Bodies:Donuts Anselm von Seherr - Thoß 3 Videos 3DS MaxTutorials By Anselm von Seherr - Thoß A tutorial about achieving concave Soft Body collision which is not possible using PhysX and particles normally. So here´s the proof of concept that it IS in fact possible. Show more BodiesDonutsFlowParticleSoftToolbox PREV 3D Character Rigging – The Leg: IK Handles (Part 2-6) Dennis Jensen July 13, 2011 NEXT 3D Character Rigging – The Leg: Custom Attributes (Part 3-6) Dennis Jensen July 20, 2011 You might be interested in Making of Quad bike by Ali Ismail 3DM3 August 2, 2007 3D Character Rigging – Setting Up The Skeleton (Part 3-4) Dennis Jensen June 11, 2011 25 Modeling Tutorials of Gadgets Marina December 14, 2011 Advanced VrayFur Tutorial for Maya Arvid Schneider June 6, 2012