Particle Flow Toolbox #2 Concave Soft Bodies:Donuts Anselm von Seherr - Thoß 3 Videos 3DS MaxTutorials By Anselm von Seherr - Thoß A tutorial about achieving concave Soft Body collision which is not possible using PhysX and particles normally. So here´s the proof of concept that it IS in fact possible. Show more BodiesDonutsFlowParticleSoftToolbox PREV 3D Character Rigging – The Leg: IK Handles (Part 2-6) Dennis Jensen July 13, 2011 NEXT 3D Character Rigging – The Leg: Custom Attributes (Part 3-6) Dennis Jensen July 20, 2011 You might be interested in Modeling HTC Desire S in 3DsMax (Part 3/9) 3D-Sphere January 30, 2012 Tutorial of the Florence Design Academy, the leading design school in Europe:Caustic Tutorial Mario Malagrino August 25, 2011 Making of a Victorian Building Andy Walsh April 30, 2012 HDRi Studio Generator for Cinema 4D Mustapha FERSAOUI December 23, 2013
Tutorial of the Florence Design Academy, the leading design school in Europe:Caustic Tutorial Mario Malagrino August 25, 2011