Particle Flow Toolbox #2 Concave Soft Bodies:Donuts Anselm von Seherr - Thoß 3 Videos 3DS MaxTutorials By Anselm von Seherr - Thoß A tutorial about achieving concave Soft Body collision which is not possible using PhysX and particles normally. So here´s the proof of concept that it IS in fact possible. Show more BodiesDonutsFlowParticleSoftToolbox PREV 3D Character Rigging – The Leg: IK Handles (Part 2-6) Dennis Jensen July 13, 2011 NEXT 3D Character Rigging – The Leg: Custom Attributes (Part 3-6) Dennis Jensen July 20, 2011 You might be interested in Basic Car Rendering setup with Brazil r/s by Emre Gorenemregoren 3DM3 August 16, 2001 Ford Focus Tutorial Series by Alex: Part 1 3DM3 October 28, 2003 Making of Dreamy Bath in 3DS MAX Alican Rusen February 7, 2011 Tutorial “Hair Farm Eyelashes” Brunet Nicolas October 5, 2013