Particle Flow Toolbox #2 Concave Soft Bodies:Donuts Anselm von Seherr - Thoß 3 Videos 3DS MaxTutorials By Anselm von Seherr - Thoß A tutorial about achieving concave Soft Body collision which is not possible using PhysX and particles normally. So here´s the proof of concept that it IS in fact possible. Show more BodiesDonutsFlowParticleSoftToolbox PREV 3D Character Rigging – The Leg: IK Handles (Part 2-6) Dennis Jensen July 13, 2011 NEXT 3D Character Rigging – The Leg: Custom Attributes (Part 3-6) Dennis Jensen July 20, 2011 You might be interested in Making Of – Yokai with Blender Yanal Sosak February 27, 2017 Making of Aston Martin V8 Vantage Esteban Pacheco June 17, 2011 Making of The Selfish Giant Chris Beatrice April 20, 2011 How to make GLOWING MATERIAL in 3DS MAX [Video Tutorial] Mario Malagrino February 23, 2011