Maya Modeling Basics: NURBS Bishop, part 1 Andrew Klein 32 Videos MayaTutorials By Andrew Klein In part 1 of this 5 part series, Andrew Klein (www.andrewklein.net) looks at creating NURBS curves, lofting, and using the Hypergraph in Maya. The Art Institute of California — San Francisco Show more Modeling PREV Animated Boolean in Maya Arvid Schneider July 10, 2012 NEXT Drawing and Painting a Male Face Cam Sykes July 16, 2012 You might be interested in Transforming an Inferior Render into Superior Artwork 3DM3 April 10, 2007 Tutorial “Using X-Particles to generate nebula structures in Cinema 4D” mike batchelor November 24, 2013 Modeling HTC Desire S in 3DsMax (Part 8/9) 3D-Sphere March 15, 2012 Creating Macros in Blender Alex Telford January 16, 2013
Tutorial “Using X-Particles to generate nebula structures in Cinema 4D” mike batchelor November 24, 2013