The 1st part covers how to create the texture using Photoshop.
Second part of the energy designing tutorial is finally out! We will only use blender 3D in this part.You will learn how to model the actual can as well as adding some nice reflections to it. Make sure you’ve watched the first part of the tutorial.
Learn how to bake normal maps.
In this tutorial I’ll show you a cool trick on how to select similar Vertices for faster and easier modelling.
Learn how to use blender game engine for some cool chain physics.