In this tutorial we’ll model a Tractor Tire by first laying out some guide curves and then creating a tillable pattern and using lattices and a bend deformer to create the final shape.
In part 1 and 2 of this 10 part series, Andrew Klein covers cropping images and changing levels in Photoshop to create suitable image planes for Maya and looks at creating and setting a project in Maya.
Part 2 of 6, this video from Andrew Klein covers editing NURBS geomenty using control verticies, detaching surfaces along isoparms, and creating a mirrored Instance using Duplicate Special.
In this tutorial, I demonstrate how to create an assortment of blendshapes using a small number of shapes and weight painting to distinguish between mesh parts 15min
Part 1 of 6, this video from Andrew Klein covers the difference between NURBS and Polygons, and looks at creating the basic sphere shape for the body of our toy chicken.
This video from 3d artist and educator Andrew Klein shows the viewer how to import a 3d model from Maya 2009 with a texture that is already roughed out for the expressed purpose of overpainting texture seams.
In this Quick Tutorial I want to show you the basics of setting up a Vray Material in Maya. It is a really straight forward renderer so its pretty easy to use.