Modeling an Airplane(Part 1-2) by Andrew Klein

In part 1 and 2 of this 10 part series, Andrew Klein covers cropping images and changing levels in Photoshop to create suitable image planes for Maya and looks at creating and setting a project in Maya.

Part 1

Part 2

The Art Institute of California — San Francisco

3DExport Buy & Sell 3D Models

About The Author

Andrew Klein Andrew Klein lives and works in San Francisco, California. In 2004 he earned his BFA from Carnegie-Mellon University in Pittsburgh, Pa, concentrating in both painting and digital animation. He continues to actively create in California where he is a Full Time Faculty member for 3d Modeling and Texturing at the Art Institute of California, San Francisco. Andrew has created 3d assets for architectural and commerical projects as a freelance artist, and for Sony's virtual world HOME on the PS3. He is currently working on a short film "Over the Horizon" set to debut in mid-2012 as part of the completion of his MFA.