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Rocco’s Carrot – Making Of
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Rocco’s Carrot – Making Of

Spellwork Pictures have posted a behind the scenes video of their work for Rocco’s Carrot.Thank’s to all artist who did a wonderful job. Enjoy watching.
Scoop Volante
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Scoop Volante

Réalisation : Max Loubaresse, Marc Bouyer, Axelle Cheriet, Anthony Vivien. Production : 4 semaines Logiciels : 3Ds Max, Photoshop, After Effect

Sculpting and Texturing Hard Surface objects with Zbrush 3.5

This tutorial is designed to illustrate new features in Zbrush 3.5 such as the Planar Brushes, Surface Noise, and Normal and Displacement Map generation while integrating features from legacy versions of Zbrush, such as importing UVs, using the Projection Master, sculpting with alphas, and baking Material information to color maps. I use a simple Tombstone […]

Setting of illuminationin VRay 1.50

Format: *.aviTime: 0:11:05Quality: GoodSize: 3 MB Download video file Talk about this tutorial at the Forum >> 3DM3.comCopyright © FILEdit by StrykerSource: http://www.3dmir.ru

Setup Blueprints in 3DS MAX

Introduction This tutorial will teach you to create 3d blue prints for vehicles and other miscellaneous objects for 3ds Max. Things you will need You need basic knowledge of 3ds max. Internet coverage of course: D Set up the blueprints for 3ds Max Load up your internet browser go to the address (www.the-blueprints.com) – you […]

Setup Camaro blueprint by be_fast

Hi everyone! This is my tutorial of making Camaro blueprint from photosfor car modeling in 3ds max 1. So the first step is setting the Units to Metric (centimeters) if youare going to make a real world scale model. 2.The second. Create a car size box (I took it from the official website).In the Properties […]

Setup car rendering studio with V-ray by be_fast

1. Open 3DS Max . Press F10 to show rendering settings dialog or the button with the tea-pot icon on the main panel as shown on the picture 1. At the Common tab expand Assign Render rollout and show the dialog to select V-ray reder by pressing the button with the triple-dot. 2. Set parameters […]

Simple Non Detailed Matrix Code Effect

This tutorial all about creating Matrix code in easy and simple manner in a matter of seconds. Even if you are newbie to Photoshop you Follow this tutorial. Step1 Create a new image by clicking file—>new .Follow the preview below. Step2 Fill pure black color using Pait Bucket tool in tool box. Step3 You are […]

Simple way of steam creation

For creation steam it is necessary to make a simple cone.Click on the cone with the right button of the mouse, will choose Properties and in appeared menu, about inscription G-Buffer, put Object Channel: value 1.Appoint to the received object a material with such parameters.I n the main menu, command Rendering, will choose function Video […]

Snowy Mount tutorial from Polyman

Creating a Snowy Mountain—Texturing Based on Slope Some Notes: This is 3ds max tutorial, but it was inspired by LightWawe. LW can use slope as input parameter. Though, there’s no such option in Max. So, to get such effect – you need to improvise. Here’s how: Preview: In this tutorial you’ll create a mountain model, and texture it […]
Snowy Rock Tutorial
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Snowy Rock Tutorial

Baking snow in texture map using 3ds max landscape material.The tutorial covers the entire process of making the rock.I hope you find it useful.