Part 1 of 6, this video from Andrew Klein covers the difference between NURBS and Polygons, and looks at creating the basic sphere shape for the body of our toy chicken.
Before I begin the tutorial, let me say a few words about KeyShot. KeyShot is a very user friendly 3D rendering application that allows you to create photorealistic visuals in a very short time. It’s the solution for many designers who don’t want to waste time with complicated rendering software.
Hello Everyone, In this video we’ll take a look at how to model a Christmas tree in Houdini. This is a two part lesson. The first part will deal with building the controls for main tree and the branches. The second part will cover the stems and the leaves. regards Rohan
This script allows you to apply scale to all of your objects including linked duplicates. It will keep linked objects linked, lattice deformed objects deformed properly, and will even correct modifier values so objects with modifiers like bevel don’t look different after applying scale.
reactor is a plug-in for 3ds max that allows animators and artists to easily control and simulate complex physical scenes. reactor supports fully integrated rigid and soft body dynamics, cloth simulation, and fluid simulation. It can simulate constraints and joints for articulated bodies. It can also simulate physical behaviors such as wind and motors. You […]
For this Tutorial, I used Painter 7. I slapped on some colors with the palette knife, trying to get an over all feel for the mood of this painting. I quickly blended the color a bit with the opaque round brush, with resaturation set to zero, and bleed turned up. I kept the feature fairly […]
Hello and welcome every buddy to my (Reactor Motor) tutorial. Many of the people who asked me about reactor function in 3ds max and they asked me different kind of question about reactor in 3ds max and I tried to answer them, I realize that I should write some reactor tutorials for those who need […]
Learn the basics of animation in the Softimage/XSI 6 Mod Tool with this tutorial from Noesis Interactive. Follow along as topics such as bone chains, keyframes, and animation curves are explained while animating a simple character. This tutorial will be very helpful to anyone who wants to start animating with the XSI 6 Mod Tool. […]
This tutorial is partly a development of my knowledge with Painter IX program, hence this is still amatuer level. Hopefully, you can get some pointers here. Anyway read on to see how this piece is done using Painter IX with Wacom tablet. I scanned this drawing in Photoshop in original blue pencil sketch then I […]
In these 3 video tutorials you will understand how to create a new geometry from the existing geometry using the mesh extraction in ZBrush. These tutorials created by the Pixologic (makers of ZBrush) for the 3D community, so everyone can easily go at advanced level in ZBrush and extract the full potential of the ZBrush. […]