Modeling a Foot in Maya (Part 6)
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Modeling a Foot in Maya (Part 6)

Part 6 of 6 covers duplicating the big toe for use as the other 4 toes. Tutorial by Autodesk Certified Instructor for Maya: Andrew Klein. For more, visit www.andrewklein.net/ai.html.

Modeling Meat Grinder in Maya

Introduction In this tutorial I will explane you how to make meat grinder. Step 1 First make the Polygon Cylinder. Step 2 Reduce Subdivision Axes from 20 to 10. Step 3 Rotate and Scale. Step 4 By holding shift on keyboard use “Cut Faces Toll” like on picture. Step 5 Buttom face extrude. Step 6 […]

Modeling Old School Rim in Maya

Introduction In this tutorial I will explane you how to make Old school rim. Step 1 First make the Polygon Cylinder. Step 2 Then delete top and bottom faces to look like this on picture. Step 3 Select all top edges end extrude with tool witch you can find in Edit mash – Extrude. Step […]

VIDEO TUTORIAL: Export from Maya to DirectX

This tutorial will show you how to export mesh and animation to DirectX. Download XExporter.v1.2 (*.mel) source file Download video file Talk about this tutorial at the Forum >> 3DM3.comCopyright © Dr. DEdit by StrykerSource: http://www.3dm3.com

VIDEO TUTORIAL: Photorealistic Anisotropy with mental ray for Maya

In this video, from “Introduction to the Hypershade in Maya 2009”, learn how to properly use the anisotropic features of the mental ray architectural material. By taking full advantage of this powerful feature, you can create incredibly realistic metallic surfaces that can mimic rough, brushed metals commonly seen across many real world objects. Download video […]

VIDEO: Irradiance Particles in mental ray for Maya 2009

In this video, from “Introduction to Rendering with mental ray in Autodesk Maya 2009”, we will continue to become familiar with the new Irradiance Particles feature from the latest version of mental ray. Learn how to start working with Irradiance Particles and lower your render times while balancing out the render quality of your image […]

VIDEO: How to create FBIK in Maya

In modern CG industry character animation is one of the most important and one of the most difficult parts. It’s very hard to create realistic animation, that’s why software developers are searching ways to solve this problem. One of the latest solutions is FBIK. In this tutorial I want to show how to create Full […]

VIDEO: Introduction to the Maya 8 User Interface

This Noesis Interactive tutorial outlines the interface and basics of Autodesk’s Maya 8. It provides an overview of the tools, windows, and options you’ll need to get started with this popular 3D program. After following this tutorial you’ll be comfortable with the basics of Maya. Download video file Talk about this tutorial at the Forum […]
UVing a Hand with Maya (Part 2)
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UVing a Hand with Maya (Part 2)

This video looks at how to use the new (to maya 2009) UV unwrap tools in Maya to cut apart a hand by UV edges. Perfect for very fast organic UV unwraps is the smooth UV tool, also demonstrated.
Maya Modeling Basics: Chair Part 2
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Maya Modeling Basics: Chair Part 2

This video from Andrew Klein (www.andrewklein.net) covers duplicating using the duplicate special command, freezing and reseting transformations, and creating the slats for the seat of the chair.

VIDEO TUTORIAL: mia_round Corners in Maya

In this video tutorial I’ll explain in depth how to use the mia_roundCorners node newly introduced in maya 8.5. Its use with maya materials as well as mental ray materials and mia_material will be discussed and explained in detail. INFO: Original size of movie: 25 MB Compressed size in .RAR: 19 MB Duration is about: […]

Maya Cloth tutorial

In this tutorial we will learn how to simulate Maya cloth effect with uniform field to react the forces. dynamics are widely use in Maya before going to start this tutorial you should have basic knowledge of Maya i am using Maya version 7.0 you can use any version regardless. Lets start open Maya or […]