Particle Flow Toolbox #2 Concave Soft Bodies:Donuts Anselm von Seherr - Thoß 3 Videos 3DS MaxTutorials By Anselm von Seherr - Thoß A tutorial about achieving concave Soft Body collision which is not possible using PhysX and particles normally. So here´s the proof of concept that it IS in fact possible. Show more BodiesDonutsFlowParticleSoftToolbox PREV 3D Character Rigging – The Leg: IK Handles (Part 2-6) Dennis Jensen July 13, 2011 NEXT 3D Character Rigging – The Leg: Custom Attributes (Part 3-6) Dennis Jensen July 20, 2011 You might be interested in Arnold in Houdini – Introduction Rohan Dalvi February 14, 2017 VRay Master Class 2011: 2-nd Webinar VRayGuide February 29, 2012 VIDEO TUTORIAL: 3ds max Trick 3DM3 December 1, 2006 Tutorial “Venom Sculpting in Cinema 4D” cinema4dtutorial December 1, 2013