Particle Flow Toolbox #2 Concave Soft Bodies:Donuts Anselm von Seherr - Thoß 3 Videos 3DS MaxTutorials By Anselm von Seherr - Thoß A tutorial about achieving concave Soft Body collision which is not possible using PhysX and particles normally. So here´s the proof of concept that it IS in fact possible. Show more BodiesDonutsFlowParticleSoftToolbox PREV 3D Character Rigging – The Leg: IK Handles (Part 2-6) Dennis Jensen July 13, 2011 NEXT 3D Character Rigging – The Leg: Custom Attributes (Part 3-6) Dennis Jensen July 20, 2011 You might be interested in Wireframe Brushes 3DM3 April 27, 2005 HDRi Studio Generator for Cinema 4D Mustapha FERSAOUI December 23, 2013 Tutorial “Softbody dynamics with mparticles in 3ds max 2014 Johannes Tiner December 29, 2013 Cinema 4D Tutorial – Intro to Mechanical IK Rigging eyedesyn March 2, 2017