Particle Flow Toolbox #2 Concave Soft Bodies:Donuts Anselm von Seherr - Thoß 3 Videos 3DS MaxTutorials By Anselm von Seherr - Thoß A tutorial about achieving concave Soft Body collision which is not possible using PhysX and particles normally. So here´s the proof of concept that it IS in fact possible. Show more BodiesDonutsFlowParticleSoftToolbox PREV 3D Character Rigging – The Leg: IK Handles (Part 2-6) Dennis Jensen July 13, 2011 NEXT 3D Character Rigging – The Leg: Custom Attributes (Part 3-6) Dennis Jensen July 20, 2011 You might be interested in Particle Flow Toolbox #3 Introduction and MappingObject Tutorial Anselm von Seherr - Thoß May 30, 2011 Tron identity disc hologram tutorial – Part 3 3DM3 April 17, 2012 Tutorial “Rigging a Skeleton with Hinge and Ball & Socket Connectors” Mograph Candy November 13, 2013 VIDEO TUTORIAL: Creating Custom Marking Menus 3DM3 December 12, 2006
Particle Flow Toolbox #3 Introduction and MappingObject Tutorial Anselm von Seherr - Thoß May 30, 2011
Tutorial “Rigging a Skeleton with Hinge and Ball & Socket Connectors” Mograph Candy November 13, 2013