Particle Flow Toolbox #2 Concave Soft Bodies:Donuts Anselm von Seherr - Thoß 3 Videos 3DS MaxTutorials By Anselm von Seherr - Thoß A tutorial about achieving concave Soft Body collision which is not possible using PhysX and particles normally. So here´s the proof of concept that it IS in fact possible. Show more BodiesDonutsFlowParticleSoftToolbox PREV 3D Character Rigging – The Leg: IK Handles (Part 2-6) Dennis Jensen July 13, 2011 NEXT 3D Character Rigging – The Leg: Custom Attributes (Part 3-6) Dennis Jensen July 20, 2011 You might be interested in VIDEO tutorial: Roman soldier 3DM3 November 9, 2008 Tutorial “Vray Material in Maya” Arvid Schneider October 22, 2012 Tutorial “Sprinkle a Cupcake with Dynamics and Thinking Particles” Stephen Turcotte March 22, 2013 Making of ‘Ibaloy Warrior’ Ferdinand Ladera December 19, 2011