Particle Flow Toolbox #2 Concave Soft Bodies:Donuts Anselm von Seherr - Thoß 3 Videos 3DS MaxTutorials By Anselm von Seherr - Thoß A tutorial about achieving concave Soft Body collision which is not possible using PhysX and particles normally. So here´s the proof of concept that it IS in fact possible. Show more BodiesDonutsFlowParticleSoftToolbox PREV 3D Character Rigging – The Leg: IK Handles (Part 2-6) Dennis Jensen July 13, 2011 NEXT 3D Character Rigging – The Leg: Custom Attributes (Part 3-6) Dennis Jensen July 20, 2011 You might be interested in VIDEO: Irradiance Particles in mental ray for Maya 2009 3DM3 February 4, 2009 Digital Painting Tutorial in Photoshop Slurpy Studios Animation September 28, 2012 Tutorial “Advanced Demon Face Transformation” Part 3 3DM3 November 20, 2011 Modeling a Trophy Damaroy Workshop January 18, 2013