Particle Flow Toolbox #2 Concave Soft Bodies:Donuts Anselm von Seherr - Thoß 3 Videos 3DS MaxTutorials By Anselm von Seherr - Thoß A tutorial about achieving concave Soft Body collision which is not possible using PhysX and particles normally. So here´s the proof of concept that it IS in fact possible. Show more BodiesDonutsFlowParticleSoftToolbox PREV 3D Character Rigging – The Leg: IK Handles (Part 2-6) Dennis Jensen July 13, 2011 NEXT 3D Character Rigging – The Leg: Custom Attributes (Part 3-6) Dennis Jensen July 20, 2011 You might be interested in Modeling a head using Nurbs-Polygon technique by Sasan Rafiee 3DM3 April 19, 2005 Damage a Truck in Cinema 4D and Composite it in After Effects (Part 2-3) Mograph Candy December 19, 2013 Making of God of War Markus Lovadina January 19, 2012 Making of Monk Rhapsody Carlo Incandela June 6, 2011
Damage a Truck in Cinema 4D and Composite it in After Effects (Part 2-3) Mograph Candy December 19, 2013