Particle Flow Toolbox #2 Concave Soft Bodies:Donuts Anselm von Seherr - Thoß 3 Videos 3DS MaxTutorials By Anselm von Seherr - Thoß A tutorial about achieving concave Soft Body collision which is not possible using PhysX and particles normally. So here´s the proof of concept that it IS in fact possible. Show more BodiesDonutsFlowParticleSoftToolbox PREV 3D Character Rigging – The Leg: IK Handles (Part 2-6) Dennis Jensen July 13, 2011 NEXT 3D Character Rigging – The Leg: Custom Attributes (Part 3-6) Dennis Jensen July 20, 2011 You might be interested in VIDEO TUTORIAL: Reconstruct models using ZBrush to be used in Hexagon 3DM3 December 29, 2009 Speedpaint Environment – Termite City Cam Sykes February 29, 2012 Concept Rendering Tutorial 3DM3 April 19, 2006 AK-47 modeling tutorial by coa 3DM3 October 29, 2006