Creating Bouncing Balls Using Particles and Physics

Creating an animation of bouncing balls using a particle system and physics for collisions (Blender version 2.55).
The key part of this tutorial is replacing the particles with an object, in the demo the particles are replaced by a monkey followed by a red sphere.

The basic steps are –
– Add a particle system to an object to make it a particle emitter
– Replace the particles with an object (red ball)
– Add a plane for the balls to bounce off
– Fine tune to make more realistic

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