Maya Modeling Basics: NURBS Bishop, part 3 Andrew Klein 32 Videos MayaTutorials By Andrew Klein In video 3 of this 5 part series, Andrew Klein covers how to create curves with the ARC curve tool, the Pencil Curve tool, and the EP Curve tool. By taking this curve and revolving it, the stem of the bishop is created. The Art Institute of California — San Francisco Show more Modeling PREV Class 3 : Vray Light Material Hani Mohammadi July 31, 2012 NEXT Pitt Shattered Soul – speed-paint Geoffroy Thoorens August 9, 2012 You might be interested in Texturing a Head Using Photoshop CS4’s 3d tools (Part 2) Andrew Klein October 21, 2012 How to make a realistic electron microscope material 3DM3 February 24, 2006 Maya Modeling Basics:Toy (Part 1) Andrew Klein December 26, 2012 Making of “The girl with roses” Mariko Umeda July 11, 2011