3D Character Rigging – The Spine: Constraining(Part 3-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV 3D Character Rigging – The Spine: Controllers (Part 2-4) Dennis Jensen September 9, 2011 NEXT Creature Painting in Zbrush Josh Robinson October 1, 2011 You might be interested in Modeling Historical Mosque(Part 3/5) Hani Mohammadi February 9, 2012 Foot modelling by Hatice Bayramoglu 3DM3 February 25, 2009 Rayfire 1.6 Tutorial – Custom Fracture in 3DsMax Arvid Schneider December 25, 2012 Tutorial “Coloring classes:Emma Frost and Storm (Part 3,4)” Hugo Froes Simões November 16, 2011