3D Character Rigging – The Spine: Constraining(Part 3-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV 3D Character Rigging – The Spine: Controllers (Part 2-4) Dennis Jensen September 9, 2011 NEXT Creature Painting in Zbrush Josh Robinson October 1, 2011 You might be interested in Autoweight in 3ds Max Mirko Haenssgen March 5, 2012 Modeling Basic: Cartoon – Cube object cinema4dtutorial November 17, 2013 Tutorial “Car Paint Shader Setup” Sandy McPherson August 17, 2011 Photoshop Image Corrections and Programs Plugins Tips Rodrigo Banzato February 4, 2014