3D Character Rigging – The Spine: Constraining(Part 3-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV 3D Character Rigging – The Spine: Controllers (Part 2-4) Dennis Jensen September 9, 2011 NEXT Creature Painting in Zbrush Josh Robinson October 1, 2011 You might be interested in Pitt Shattered Soul – speed-paint Geoffroy Thoorens August 9, 2012 Tutorial “Model a Delivery Truck in Cinema 4D” Mograph Candy July 20, 2013 Correcting the Vray and mental ray self-illumination display in the viewport Jamie Cordaso April 13, 2013 Scoop Volante 3DM3 May 20, 2009
Correcting the Vray and mental ray self-illumination display in the viewport Jamie Cordaso April 13, 2013