3D Character Rigging – The Spine: Constraining(Part 3-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV 3D Character Rigging – The Spine: Controllers (Part 2-4) Dennis Jensen September 9, 2011 NEXT Creature Painting in Zbrush Josh Robinson October 1, 2011 You might be interested in Particle Flow Toolbox #3 Introduction and MappingObject Tutorial Anselm von Seherr - Thoß May 30, 2011 2D Composite Grass 3DM3 April 27, 2009 Animation in Photoshop Basics Cam Sykes January 13, 2012 Video Tutorial “Creature Concept Sculpt” Josh Robinson October 15, 2011
Particle Flow Toolbox #3 Introduction and MappingObject Tutorial Anselm von Seherr - Thoß May 30, 2011