3D Character Rigging – The Spine: Constraining(Part 3-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV 3D Character Rigging – The Spine: Controllers (Part 2-4) Dennis Jensen September 9, 2011 NEXT Creature Painting in Zbrush Josh Robinson October 1, 2011 You might be interested in Creating Vintage Light Bulbs In 3D Studio Max & Corona Render Renderspaz June 12, 2017 Tutorial “Creating Heartbeat in Cinema 4D” Stectoons November 3, 2013 Forest Pack Tutorial: Modern Barn, Part 2 – Creating the track Itoo Sowtware September 30, 2012 Speedpainting “Solidario por Mali” Sergio Fenoy March 17, 2013