3D Character Rigging – The Spine: Constraining(Part 3-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV 3D Character Rigging – The Spine: Controllers (Part 2-4) Dennis Jensen September 9, 2011 NEXT Creature Painting in Zbrush Josh Robinson October 1, 2011 You might be interested in Tutorial “Sprinkle a Cupcake with Dynamics and Thinking Particles” Stephen Turcotte March 22, 2013 Occlusion pass guide 3DM3 November 11, 2005 How to create a car using the polygonal modelling 3DM3 July 8, 2001 VIDEO tutorial: Head modeling by Rodrigo Banzato 3DM3 June 9, 2005