3D Character Rigging – The Spine: Constraining(Part 3-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV 3D Character Rigging – The Spine: Controllers (Part 2-4) Dennis Jensen September 9, 2011 NEXT Creature Painting in Zbrush Josh Robinson October 1, 2011 You might be interested in Speed Sculpt #01 – Pink with Commentary Yanal Sosak February 14, 2017 VIDEO tutorial: Head modeling by Rodrigo Banzato 3DM3 June 9, 2005 Modeling a Classic Wooden Table in 3dsmax (Part 3/6) Hani Mohammadi October 31, 2016 How to create a swimming pool model with 3ds max Gary Smith April 12, 2011