3D Character Rigging – The Spine: Controllers (Part 2-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV 3D Character Rigging – The Spine: Intro(Part 1-4) Dennis Jensen September 2, 2011 NEXT 3D Character Rigging – The Spine: Constraining(Part 3-4) Dennis Jensen September 26, 2011 You might be interested in 3D Car Polygon Modeling Tutorial Part1 Ali Ismail March 25, 2017 Dynamics Reverse Face 3DM3 May 8, 2006 Making of “Voodoo Doll” (part 2/6) Adam Duff August 16, 2012 Particle Flow Toolbox#2: Feather Rig Tutorial Anselm von Seherr - Thoß October 30, 2011