3D Character Rigging – The Spine: Controllers (Part 2-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV 3D Character Rigging – The Spine: Intro(Part 1-4) Dennis Jensen September 2, 2011 NEXT 3D Character Rigging – The Spine: Constraining(Part 3-4) Dennis Jensen September 26, 2011 You might be interested in Tutorial of the Florence Design Academy: 3D Studio Max Video Tutorial: Car Paint Material Mario Malagrino August 29, 2011 Modeling Old School Rim in Maya 3DM3 November 24, 2009 Rotating broken text animation in Cinema 4D Rich Aguilar August 25, 2013 Car 3DM3 June 15, 2001
Tutorial of the Florence Design Academy: 3D Studio Max Video Tutorial: Car Paint Material Mario Malagrino August 29, 2011