3D Character Rigging – The Spine: Controllers (Part 2-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV 3D Character Rigging – The Spine: Intro(Part 1-4) Dennis Jensen September 2, 2011 NEXT 3D Character Rigging – The Spine: Constraining(Part 3-4) Dennis Jensen September 26, 2011 You might be interested in Tron identity disc hologram tutorial – Part 2 3DM3 April 17, 2012 X-Particles Tutorial – How to Create Custom Geometry Using XP Skinner Greyscalegorilla March 20, 2017 Modeling Old School Rim in Maya 3DM3 November 24, 2009 Tutorial “Using X-Particles to generate nebula structures in Cinema 4D” mike batchelor November 24, 2013
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