3D Character Rigging – The Spine: Constraining(Part 4-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV Creature Painting in Zbrush Josh Robinson October 1, 2011 NEXT Tutorial “Mental Ray Proxy Rendering” Hani Mohammadi October 4, 2011 You might be interested in Tutorial “Photo-real Stone Ruins” Andy Walsh October 25, 2011 How to make road on terrain in 3DS MAX Dejan Kober February 9, 2011 Easy Tutorial of Modeling To Animate Cartoon Character in 3d Max Sart Learning February 28, 2017 VIDEO tutorial: Fat Monster – Gordo (modeling) by Rodrigo Banzato 3DM3 October 8, 2004