3D Character Rigging – The Spine: Constraining(Part 4-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV Creature Painting in Zbrush Josh Robinson October 1, 2011 NEXT Tutorial “Mental Ray Proxy Rendering” Hani Mohammadi October 4, 2011 You might be interested in Tutorial “Painting Blend Weights” Jeremy Parrish December 28, 2012 Making of Leticia Ney Lisboa June 12, 2011 How to make VRay chrome material 3DM3 February 26, 2006 25 Digital Painting Children Portraits Marina November 10, 2011