3D Character Rigging – The Spine: Constraining(Part 4-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV Creature Painting in Zbrush Josh Robinson October 1, 2011 NEXT Tutorial “Mental Ray Proxy Rendering” Hani Mohammadi October 4, 2011 You might be interested in Reflections Part One 3DM3 January 29, 2009 Making of Dreamy Bath in 3DS MAX Alican Rusen February 7, 2011 Making of Nutcracker Francois Conradie July 20, 2012 Creating and Aligning Image Planes in Maya Andrew Klein January 27, 2012