Maya Modeling Basics:Toy (Part 2)

Part 2 of 6, this video from Andrew Klein covers editing NURBS geomenty using control verticies, detaching surfaces along isoparms, and creating a mirrored Instance using Duplicate Special.

The Art Institute of California — San Francisco

3D Tutorials & Courses Online at 3DExport

You might be interested in

3DExport Buy & Sell 3D Models