3D Character Rigging – The Spine: Constraining(Part 4-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV Creature Painting in Zbrush Josh Robinson October 1, 2011 NEXT Tutorial “Mental Ray Proxy Rendering” Hani Mohammadi October 4, 2011 You might be interested in Modeling Crystal Chandelier Hani Mohammadi December 19, 2011 Modeling a bed in 3ds Max and Marvelous Designer Part 2 Denis Keman February 28, 2017 Making Of ‘Finding Unknown Kadath’ Sergey Musin May 13, 2012 Tutorial “How to make a Dragon in Cinema 4d” cinema4dtutorial December 14, 2013