3D Character Rigging – The Spine: Constraining(Part 4-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV Creature Painting in Zbrush Josh Robinson October 1, 2011 NEXT Tutorial “Mental Ray Proxy Rendering” Hani Mohammadi October 4, 2011 You might be interested in Ford Focus Tutorial Series by Alex: Part 1 3DM3 October 28, 2003 Video Tutorial: 3D Models with a Basic Studio-Styled Setup 3DM3 February 9, 2009 Ptex workflow (Mudbox -Houdini) Robert Vari July 18, 2011 Speedpainting “Rafa Nadal” Sergio Fenoy April 18, 2013