3D Character Rigging – The Spine: Constraining(Part 4-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV Creature Painting in Zbrush Josh Robinson October 1, 2011 NEXT Tutorial “Mental Ray Proxy Rendering” Hani Mohammadi October 4, 2011 You might be interested in Maya Modeling Basics:Toy (Part 1) Andrew Klein December 26, 2012 Tutorial “Custom 3D Logo with Paths” Arvid Schneider July 25, 2012 Making of Liam Gallagher Caricature Alexander Novoseltsev October 31, 2012 Waterfall Tutorial with 3DS Max Boris Raguza October 9, 2012