3D Character Rigging – The Spine: Constraining(Part 4-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV Creature Painting in Zbrush Josh Robinson October 1, 2011 NEXT Tutorial “Mental Ray Proxy Rendering” Hani Mohammadi October 4, 2011 You might be interested in Normal mapping Mostafa Hassan January 26, 2012 Digital painting tutorial: Darth Maul idrawgirls May 19, 2012 Modeling Interior Lamps in 3DsMax (Part 4/4) 3D-Sphere April 26, 2012 Making of ‘Ibaloy Warrior’ Ferdinand Ladera December 19, 2011