3D Character Rigging – The Spine: Constraining(Part 4-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV Creature Painting in Zbrush Josh Robinson October 1, 2011 NEXT Tutorial “Mental Ray Proxy Rendering” Hani Mohammadi October 4, 2011 You might be interested in Tutorial “Creating Bendy Bling Text in 3DS Max 2014” Johannes Tiner November 27, 2013 Tutorial ‘Creating A VFX Rainy scene in Photoshop & After Effects” Mustapha FERSAOUI November 10, 2013 Digital Painting Tutorial in Photoshop Slurpy Studios Animation September 28, 2012 Graphic Identity Sheet Tutorial Crystal Russell April 21, 2013
Tutorial ‘Creating A VFX Rainy scene in Photoshop & After Effects” Mustapha FERSAOUI November 10, 2013