Maya Modeling Basics: NURBS Bishop, pt. 5 Andrew Klein 32 Videos MayaTutorials By Andrew Klein In the final video of the series, Andrew Klein (www.andrewklein.net) examines how to intersect surfaces and how to use the trim tool to cut out the notch of the bishop’s “hat”. The Art Institute of California — San Francisco Show more Modeling PREV Digital Painting Tutorial in Photoshop Slurpy Studios Animation September 28, 2012 NEXT Making of White Tiger Cub Adam Duff September 30, 2012 You might be interested in All About Spline: Working with Sub-objects Hani Mohammadi May 28, 2011 Making of God of War Markus Lovadina January 19, 2012 Particle Flow Toolbox#2/3: Velocity Sculpting/RayFire Fragmenter/PhysXplosion Prevention Anselm von Seherr - Thoß October 17, 2011 Normal mapping Mostafa Hassan January 26, 2012
Particle Flow Toolbox#2/3: Velocity Sculpting/RayFire Fragmenter/PhysXplosion Prevention Anselm von Seherr - Thoß October 17, 2011