Maya Modeling Basics: NURBS Bishop, pt. 5 Andrew Klein 32 Videos MayaTutorials By Andrew Klein In the final video of the series, Andrew Klein (www.andrewklein.net) examines how to intersect surfaces and how to use the trim tool to cut out the notch of the bishop’s “hat”. The Art Institute of California — San Francisco Show more Modeling PREV Digital Painting Tutorial in Photoshop Slurpy Studios Animation September 28, 2012 NEXT Making of White Tiger Cub Adam Duff September 30, 2012 You might be interested in Rendering an Ambient Occlusion Solution 3Ds Max Crystal Russell May 11, 2013 Zbrush sci fi Props, hard surface box 3d DJoN TuK April 6, 2017 Digital Painting Tutorial “Creating an Apple” Tanner Thompson January 17, 2013 Modeling of COCA-COLA 3DM3 June 30, 2009