HomeTutorials Maya Creating Ghost Arms Creating Ghost Arms Maya By Jeremy Parrish This is a simple walk-through, showing how to add cartoony motion blur arms to a bound mesh, including a simple curve setup, with visibility control. Great for animators Rendering PREV Speedpainting “First girl of the night” Oliver Villar Diz March 30, 2013 NEXT Making of Magic Mineral Oliver Villar Diz April 9, 2013 About The Author Jeremy Parrish You might be interested in 3D Character Rigging – The Leg: Custom Attributes (Part 3-6) Dennis Jensen July 20, 2011 Modeling a head using Nurbs-Polygon technique by Sasan Rafiee 3DM3 April 19, 2005 Tutorial “Tires and Simple Tank Treads’ Jeremy Parrish December 4, 2013 Modeling a Foot in Maya (Part 3) Andrew Klein April 24, 2012