3DS Max233 Videos

How to make a realistic electron microscope material

QuickMax is a new series of simple 3dsmax tutorials that I created, which will feature all aspects of the program itself, including modeling, texturing, lighting, and animation. Welcome to section one, this will feature the 3dsmax Material Library. Section 1: Materials Standard Materials 2: How to make a realistic electron microscope material (To complete this […]

3D Modeling Tutorial #85 – Modeling Ceiling Fan #2 – Part 1

In this video I’ll show you how to use 3D Studio Max to model the second of several ceiling fans. Reference: http://ecx.images-amazon.com/images/I/61SzLvUIYdL._SL1500_.jpg Please remember to leave your comments and if you really need something answered send me an email at 3dtut@outlook.com. Also, giving me a thumbs up and subscribing shows you find my videos helpful. […]

Setting of illuminationin VRay 1.50

Format: *.aviTime: 0:11:05Quality: GoodSize: 3 MB Download video file Talk about this tutorial at the Forum >> 3DM3.comCopyright © FILEdit by StrykerSource: http://www.3dmir.ru

Modeling a Cup and Assigning a Material

Hey, lets make some cups to set on that table we modeled earlier. 1)Click on the Create Tab, then click on Geometry, then choose Cylinder. This will create a….cylinder. Give it the following values. 2) Convert your cylinder to Editable Poly by selecting it, right clicking, and going to Convert To, and select Editable Poly. […]

Reflections Part One

Overview You just finished your photo-realistic model of a car. You have asigned a blinn shader and you’ve cranked up reflectivity 100%. You’re all set in mental ray with raytracing. You hit render and your car looks matted, no reflections. (NOTE This is a beginner’s tutorial. Most average Maya users will have already learned to […]