This time, I decided to go ahead and dive into a complete project creation, from the modeling to the final render in Cycles.
How to create a re-usable lightbox in blender
A very simple rig but it does introduce the concept of control bones.
Second part of the energy designing tutorial is finally out! We will only use blender 3D in this part.You will learn how to model the actual can as well as adding some nice reflections to it. Make sure you’ve watched the first part of the tutorial.
In this the second part of a tutorial on making a simple car, colour and wheels are added to the car body made in the first part. Colour is added to body of the car and a different colour is used for the glass. To use more than one colour requires a new material slot […]
In this tutorial I’ll show you a cool trick on how to select similar Vertices for faster and easier modelling.
In this tutorial I will cover some of the basic hard surface modelling techniques using built in Blender tools, as well as why it is crucial to keep a clean mesh and to use primitives for modelling precise angles.
Creating an animation of bouncing balls using a particle system and physics for collisions (Blender version 2.55).
Modeling Audi TT with GLSL Shaders
This video shows how to take your Blender models and bring them into Maya, complete with your UV layouts
In this tutorial we see how to use armatures, how to add bones, add constraints
In this tutorial we try to create a little “fantasy scene”, with some kind of magic mineral.
We look at how to create realistic camera movement in blender!
In this tutorial i will show you how to light a scene with an HDRI image and then composite the shadow onto a back plate in GIMP.
This is the second part of a tutorial showing how to make the parts of a 3D model of the Google Android.
Time Lapse showing process of modeling Wheel Audi arm Rotor Design.
Today we take a look at rigging eyes in blender, focusing on a cartoon style.
A lot of you have been asking for how to use the Blender built-in video editor, so here is the answer.
Here we look at how to take your Blender models and bring them into Maya, complete with your UV layouts
You want a visit card? Why give only one when you can have a lot more??
Learn how to bake normal maps.