Maya120 Videos

Modeling a Foot in Maya (Part 6)

Part 6 of 6 covers duplicating the big toe for use as the other 4 toes. Tutorial by Autodesk Certified Instructor for Maya: Andrew Klein. For more, visit www.andrewklein.net/ai.html.

Blend Shape Proxies

This tutorial demonstrates one method of optimizing your blend shapes, by creating a proxy for the application and control of assigned blend targets.