In this tutorial we will be going over how to create basic low poly landscapes that contain mountains, water, and hills. Donation Link: http://goo.gl/hGr6So
Download the start file here: http://www.cgmasters.net/tutorials/jeep/jeep_rim_start.blend See more about “Complete Vehicle Production in Blender” here: https://gumroad.com/l/vehicle-production This tutorial is a free chapter from my training course “Complete Vehicle Production in Blender”. In this tutorial we’ll be modeling the rim for a Jeep Wrangler. You’ll learn hard surface modeling techniques, the importance of a systematic approach […]
In this tutorial we’ll model a Tractor Tire by first laying out some guide curves and then creating a tillable pattern and using lattices and a bend deformer to create the final shape.
This tutorial goes over from start to finish the creation of a rudimentary fence asset that can easily be expanded upon. This is an introductory lecture on procedural modeling in Houdini I gave at Drexel University’s SIGGRAPH chapter as a Junior Animation & FX major.
This script allows you to apply scale to all of your objects including linked duplicates. It will keep linked objects linked, lattice deformed objects deformed properly, and will even correct modifier values so objects with modifiers like bevel don’t look different after applying scale.
In today’s Cinema 4D Tutorial, learn how to create unique geometry with X-particles and the XP Skinner. ****Buy X-Particles from the Greyscalegorilla Store and get 30 free scene files to get you started using X-Particles instantly.
Bueno, pues aquí os dejo esta pequeña blasfemia/homenaje al genial ilustrador británico, Brian Froud, director artístico de pelis como “Cristal Oscuro (Dark Crystal)” y “Dentro del Laberinto (Labyrinth)”.
In this tutorial which is a part of “The Ultimate Introduction to V-Ray for 3ds Max” course, we learn how to use V-Ray wrapper material to integrate 3d models into photographic backplates.