The following tutorial assumes that the user has a basic knowledge of 3Ds Max when applying textures to the self-illumination toggle; applying the “UVW map” modifier and assigning material slots to objects/surfaces. When using a bitmap in the “VrayLightMtl” or mental ray “Self Illumination (Glow)” toggle, the texture display is often overridden by its default […]
In this tutorial we learn how to create a growing atom effect using MoGraph and the Plain Effector.
Alan Belcher asked us to create some graphics and help out in the creation of graphics for his newest website strengthzillamma.com.
Speedpainting Rafa Nadal by Sergio Fenoy
The real time of this is around 4 hours and 20 minutes
This quick tutorial shows the production of a simple style sheet for portfolio branding.
You want a visit card? Why give only one when you can have a lot more??
This is a very fast portrait of the character Ned Stark from the television show Game of Thrones
Speedpainting illustration by Peter Stylianou
Making of Dragon Mage by Alexandra Knickel
This tutorial shows how to complete an ambient occlusion solution before introducing lighting to your scene.
The real time of this is around an hour, but I put the video in high speed (700%) to make it faster
Modeling an Eye in 3DSMax by Krzysztof Zwolinski
In this tutorial we’ll create a 3D post-it.
This tutorial will explain how to get some nice effects using a simple tool in Maya the “Transform Component”
Speedpainting “José Mourinho” by Sergio Fenoy
Array Modeling 3dsmax from Krzysztof Zwolinski
This digital painting tutorial takes us back into the realms of strange retro sci fi futurism where we’ll make a weird one eyed monster! Digital Painting Tutorial – Overview… So I think after the last digital painting tutorial I’m going to follow suit and have all my progress shots compiled into an animated gif but […]
After few requests to post a tutorial about creating a velvet/suede fabric finish, I have managed to put something together. The following tutorial works for both V-Ray and mental ray. One of the most distinctive characteristics of the velvet/suede finish is its soft textured effect with two contrasts that transcend across the entire surface. This […]
In this making-of I’ll be showing you how I used 3ds max & Photoshop to create a 3d/paint-over concept piece…
This time I come with a more practical tutorial requested by an user, and it’s about how to render wireframes over solid meshes.