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Global coverage

Global coverage is one of the major benefits of online shopping but unfortunately, as many online retailers struggle to get it right, the online experience can sometimes leave you feeling like you’ve missed out. Thankfully, a lot of online retailers are stepping up their game, offering customer a better experience and also lots of discounts […]
Introducing the new Unreal Ungine 4
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Introducing the new Unreal Ungine 4

“Introducing the new Unreal Ungine 4” – It was created by Rodrigo Banzato from Tonka3D, where he shows the major elements of the new Unreal Engine 4 including some very cool 3d low poly objects to be part of his new project for the Total Objects collection, that will be soon available at Tonka3D.
10 Most Common Errors in 3DS MAX
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10 Most Common Errors in 3DS MAX

This tutorial was created by Rodrigo Banzato – a 3d artist and instructor at Tonka3D – and it is a selection of the 10 most common errors people commit when using the 3ds Max, specially for those who are initiating with this 3D tool.