Tutorials787 Videos

Movement of the automobile on a line

How to begin creation of realistic model of movement of the automobile on turns, it is necessary to specify, how many the centres of rotation are involved at the moment of turn. In the normal machine, with one rudder and four wheels of them only three – one in the centre of the back bridge […]

Creation a fire in MAX2 by using a particles

Advantages: when using this procedure you will be able to fire all that you want, including animation figure of people, trees and etc. Fire is involve with moving an object and its possible mutate. Material: you will take a package 3dsmaxr2 and little patiences when working on the slow computer. Part 1: adjustment a scene. […]

PSYCHO MOM by Patrasciuc Cristian – Part 2

Texturing Let’s pass to the next step (the most important of this project). First I set up the UV’s (only planar, box or cylindrical). This is like a sketch, because after I’ll paint the textures the UV’s will be adjusted in order to give the best result. Here is a screen shot with the UV’s […]

Falken Rim Tutorial

This is the second Rim tutoial I have written, this time I wanted to show another technique to modelling a Car Rim which I use myself on almost all car projects… This is a very common way of modelling a Car Rim so you may have already seen tutorials like this. I have chosen to […]

Advanced tiling by Matt Vainio

Advanced tiling: For this tutorial, I will be dealing with tiling textures with a pattern, such as brick. These textures can be especially difficult to tile, depending on the source material. When looking for a source photograph for bricks and textures with an apparent pattern that needs to be preserved, look for/take photographs with as […]

Making of Winter Blockade

It is always tricky task for me because usually I don’t printscreen or record my process, except situations when client ask for that from start like ImagineFX or CGSociety challenges.

VIDEO TUTORIAL: Using Subsurface Scattering Shaders

In this video, we will look at how to work with the subsurface scattering shader that comes with SOFTIMAGE|XSI. Learn how to use the render tree to setup and implement this useful and interesting shader to achieve a realistic look for soft translucent materials. We will be working on surfacing a jellyfish! Download video file […]

How to create a swimming pool model with 3ds max

Welcome to my new tutorial. I will show you how to design a swimming pool using splines within 3ds max, but the methods used in this tutorial can be applied to any 3d modeling package that features spline and poly modeling tools. This tutorial is pretty straight forward and is designed for beginners and experienced […]