Robot Character Modeling

Hi,i did a character using hard surface modeling in 3ds max, with a lot of smoothing groups and mult sub object material.

Introduction

This is a character that i made with no concept, just by my mind.

Step 1

I started with a basic body modeling with no special technics.

Robot Character Modeling

Step 2

Now i did an extrude , just detailing our character .

Robot Character Modeling

Step 3

Now is time to use a smoothing groups.under polygon menu go to smoothing groups option,select the polygons you want and than click on a number to take a hard surface result.

Robot Character Modeling

Step 4

Doing more extrude nothing more .

Robot Character Modeling

Step 5

Here is almost done .

Robot Character Modeling

Step 6

Now i’m making a turbine,using only extrude and smooting groups again.

Robot Character Modeling

Step 7

Here i did some details in the chest.

Robot Character Modeling

Step 8

Now in materials i apply a mult sub object to texture, select the faces you want and select set id, do this for every faces you want to texture.

Robot Character Modeling

Step 9

I use a metalic paint material with mental ray shaders.

Robot Character Modeling

Step 10

For lights i use a spot light and some ommis for glow .

Robot Character Modeling

Step 11

I use a gi of mental ray with multipler 1.0, and that’s it,for glow i just use self ilumination with color i want to use.

Robot Character Modeling

Final Result

Robot Character Modeling

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About The Author

Luciano Garcia I'm 26 years old and i'm studying 3d just for hobby but its my dream work as professional with 3d. I'm bulding my web site right now and soon it will be finished.

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