3D Character Rigging – The Spine: Constraining(Part 3-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV 3D Character Rigging – The Spine: Controllers (Part 2-4) Dennis Jensen September 9, 2011 NEXT Creature Painting in Zbrush Josh Robinson October 1, 2011 You might be interested in Making of “Chaleur et paix” by Mohammed Khalil 3DM3 October 11, 2001 Rendering a Toy Plane with Mental Ray Hani Mohammadi August 22, 2011 Create a Tornado in 3ds max 4 3DM3 January 26, 2004 Character Design/Illustration – Tribal Hunter Cam Sykes January 31, 2012