3D Character Rigging – The Spine: Constraining(Part 3-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV 3D Character Rigging – The Spine: Controllers (Part 2-4) Dennis Jensen September 9, 2011 NEXT Creature Painting in Zbrush Josh Robinson October 1, 2011 You might be interested in Speedpainting “Ned Stark Portrait” Sukhdeep Grewal April 24, 2013 Texturing a Head Using Photoshop CS4’s 3d tools (Part 2) Andrew Klein October 21, 2012 Modeling Sony Ericsson K530 3DM3 May 13, 2010 Tutorial “Modeling the Barcelona Bench in 3DS Max” Crystal Russell November 30, 2013