3D Character Rigging – The Spine: Constraining(Part 3-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV 3D Character Rigging – The Spine: Controllers (Part 2-4) Dennis Jensen September 9, 2011 NEXT Creature Painting in Zbrush Josh Robinson October 1, 2011 You might be interested in Blender — Hard Surface Modeling Techniques Ben Blease September 6, 2013 An introductory tutorial to N-Sided Quidam 3DM3 September 9, 2006 Modeling a 3D Textured Surface Crystal Russell June 11, 2013 3D Photo-Montage the Easy Way VRayGuide December 23, 2011