3D Character Rigging – The Spine: Constraining(Part 3-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV 3D Character Rigging – The Spine: Controllers (Part 2-4) Dennis Jensen September 9, 2011 NEXT Creature Painting in Zbrush Josh Robinson October 1, 2011 You might be interested in Making of “One Eyed Monster Thing” Andy Walsh May 26, 2013 Tileable Textures in Blender Oliver Villar Diz December 21, 2012 PSYCHO MOM by Patrasciuc Cristian – Part 1 3DM3 April 18, 2004 Metabaron Nameless ZBrush Render Tutorial David Munoz September 20, 2011