3D Character Rigging – The Spine: Constraining(Part 3-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV 3D Character Rigging – The Spine: Controllers (Part 2-4) Dennis Jensen September 9, 2011 NEXT Creature Painting in Zbrush Josh Robinson October 1, 2011 You might be interested in Making of Sanlik Eduardo Balestrini and Victoria Passariello January 6, 2012 V-Ray Caustics Tutorial Ricardo Eloy October 24, 2011 Model a Christmas tree in Houdini – Part 2 Rohan Dalvi February 15, 2017 Making of “One Eyed Monster Thing” Andy Walsh May 26, 2013