3D Character Rigging – The Spine: Constraining(Part 3-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV 3D Character Rigging – The Spine: Controllers (Part 2-4) Dennis Jensen September 9, 2011 NEXT Creature Painting in Zbrush Josh Robinson October 1, 2011 You might be interested in How to make a SOCCER BALL 3DM3 April 27, 2009 Tutorial “Create random shapes in 3DS Max” Brunet Nicolas December 2, 2013 Making of Quad bike by Ali Ismail 3DM3 August 2, 2007 Gesture Sculpting Tutorial (Part 1) Christian Bull August 24, 2013