3D Character Rigging – The Spine: Constraining(Part 3-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV 3D Character Rigging – The Spine: Controllers (Part 2-4) Dennis Jensen September 9, 2011 NEXT Creature Painting in Zbrush Josh Robinson October 1, 2011 You might be interested in Head Modelling (Part 3: Eyes and Mouth) Dennis Jensen April 29, 2012 Modeling an Earphone Damaroy Workshop August 13, 2012 VIDEO TUTORIAL: Rendering for Animation with Final Gathering 3DM3 February 11, 2009 Day-Night Earth Globe – Part 2 Dave Scotland February 14, 2012