3D Character Rigging – The Spine: Constraining(Part 3-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV 3D Character Rigging – The Spine: Controllers (Part 2-4) Dennis Jensen September 9, 2011 NEXT Creature Painting in Zbrush Josh Robinson October 1, 2011 You might be interested in Digital Painting- Portrait Study: Masai Cam Sykes February 14, 2012 Tileable Textures in Blender Oliver Villar Diz December 21, 2012 Modeling Interior Lamps in 3DsMax (Part 2/4) 3D-Sphere April 17, 2012 Making of Gypsy Dancer Part 1 Cam Sykes May 23, 2012