3D Character Rigging – The Spine: Constraining(Part 3-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV 3D Character Rigging – The Spine: Controllers (Part 2-4) Dennis Jensen September 9, 2011 NEXT Creature Painting in Zbrush Josh Robinson October 1, 2011 You might be interested in Interior Lighting with 3DS Max Standard Lights Dave Scotland February 24, 2012 VIDEO TUTORIAL: Character Design and Development 3DM3 March 10, 2009 Speedpaint Environment – Termite City Cam Sykes February 29, 2012 3D Character Rigging – Setting Up The Skeleton (Part 3-4) Dennis Jensen June 11, 2011