3D Character Rigging – The Spine: Constraining(Part 3-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV 3D Character Rigging – The Spine: Controllers (Part 2-4) Dennis Jensen September 9, 2011 NEXT Creature Painting in Zbrush Josh Robinson October 1, 2011 You might be interested in Car-paint 3DM3 August 1, 2001 Tutorial “Ambient Occlusion with VRay – Maya” Arvid Schneider November 27, 2012 Making of ‘Dancing Genie’ Yuriy Mazurkin June 14, 2011 Making the head of the Moria Orc 3DM3 April 27, 2005