3D Character Rigging – The Spine: Constraining(Part 3-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV 3D Character Rigging – The Spine: Controllers (Part 2-4) Dennis Jensen September 9, 2011 NEXT Creature Painting in Zbrush Josh Robinson October 1, 2011 You might be interested in Making of The Challenger Yoichi Shimazaki December 15, 2011 Creating Macros in Blender Alex Telford January 16, 2013 How to render wireframes Oliver Villar Diz May 31, 2013 Tutorial “Advanced Demon Face Transformation” Part 2 cinema4dtutorial November 20, 2011