3D Character Rigging – The Spine: Constraining(Part 3-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV 3D Character Rigging – The Spine: Controllers (Part 2-4) Dennis Jensen September 9, 2011 NEXT Creature Painting in Zbrush Josh Robinson October 1, 2011 You might be interested in Rigid Body 3DM3 March 20, 2006 Making of Nemesis Girish Srinivasagopalan March 24, 2011 Making of “Beyond the Path” Amit Sadik December 1, 2011 VRayWireColor as Black & White MASK VRayGuide January 17, 2012