3D Character Rigging – The Spine: Constraining(Part 3-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV 3D Character Rigging – The Spine: Controllers (Part 2-4) Dennis Jensen September 9, 2011 NEXT Creature Painting in Zbrush Josh Robinson October 1, 2011 You might be interested in Using the Normalizer Shader in Cinema 4D Mograph Candy September 28, 2013 Character Walk Through 3DM3 January 26, 2004 2D Composite Grass 3DM3 April 27, 2009 Tutorial “Cinema 4d to After Effects” Marco Holland July 14, 2013