3D Character Rigging – The Spine: Constraining(Part 3-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV 3D Character Rigging – The Spine: Controllers (Part 2-4) Dennis Jensen September 9, 2011 NEXT Creature Painting in Zbrush Josh Robinson October 1, 2011 You might be interested in 3D Character Rigging – The Arm: Setting up the Arm (Part 1-2) Dennis Jensen October 12, 2011 Tutorial “Venom Sculpting in Cinema 4D” cinema4dtutorial December 1, 2013 Making a sake set in Blender 3d (Part1) BLENDERJOURNEY October 16, 2012 Making Of FAUP Jacinto Monteiro July 15, 2012