3D Character Rigging – The Spine: Controllers (Part 2-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV 3D Character Rigging – The Spine: Intro(Part 1-4) Dennis Jensen September 2, 2011 NEXT 3D Character Rigging – The Spine: Constraining(Part 3-4) Dennis Jensen September 26, 2011 You might be interested in Gesture Sculpting Tutorial (Part 3) Christian Bull October 29, 2013 Maya Modeling Basics: NURBS Bishop, part 2 Andrew Klein July 24, 2012 Tutorial “Load Models from Blender to Maya” Alex Telford December 1, 2011 Creating Vintage Light Bulbs In 3D Studio Max & Corona Render Renderspaz June 12, 2017