3D Character Rigging – The Spine: Controllers (Part 2-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV 3D Character Rigging – The Spine: Intro(Part 1-4) Dennis Jensen September 2, 2011 NEXT 3D Character Rigging – The Spine: Constraining(Part 3-4) Dennis Jensen September 26, 2011 You might be interested in Design Energy Drink in Blender 2.5 – Part 2 Mostafa Hassan February 11, 2012 Modeling a Foot in Maya (Part 1) Andrew Klein April 21, 2012 Modeling HTC Desire S in 3DsMax (Part 5/9) 3D-Sphere February 16, 2012 Tutorial “Ambient Occlusion with VRay – Maya” Arvid Schneider November 27, 2012