3D Character Rigging – The Spine: Controllers (Part 2-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV 3D Character Rigging – The Spine: Intro(Part 1-4) Dennis Jensen September 2, 2011 NEXT 3D Character Rigging – The Spine: Constraining(Part 3-4) Dennis Jensen September 26, 2011 You might be interested in Blender Script – Apply scale to linked duplicates and other problem objects CG Masters March 20, 2017 Tutorial “Coloring classes:Emma Frost and Storm (Part 1, 2)” Hugo Froes Simões November 5, 2011 Modeling a head using Nurbs-Polygon technique by Sasan Rafiee 3DM3 April 19, 2005 VIDEO TUTORIAL: Creating Custom Marking Menus 3DM3 December 12, 2006
Blender Script – Apply scale to linked duplicates and other problem objects CG Masters March 20, 2017