3D Character Rigging – The Spine: Controllers (Part 2-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV 3D Character Rigging – The Spine: Intro(Part 1-4) Dennis Jensen September 2, 2011 NEXT 3D Character Rigging – The Spine: Constraining(Part 3-4) Dennis Jensen September 26, 2011 You might be interested in Maya Modeling Basics: NURBS Bishop, pt. 5 Andrew Klein September 29, 2012 “Seat Leon II” by David Melchor 3DM3 February 16, 2007 The Great Conjunction – Speed Art (Zbrush and Photoshop) Oscargrafias April 21, 2017 Texturing a Head Using Photoshop CS4’s 3d tools (Part 1) Andrew Klein October 11, 2012