3D Character Rigging – The Spine: Controllers (Part 2-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV 3D Character Rigging – The Spine: Intro(Part 1-4) Dennis Jensen September 2, 2011 NEXT 3D Character Rigging – The Spine: Constraining(Part 3-4) Dennis Jensen September 26, 2011 You might be interested in Modeling a bed in 3ds Max and Marvelous Designer Part 1 Denis Keman February 28, 2017 Making of The Challenger Yoichi Shimazaki December 15, 2011 How to render wireframes Oliver Villar Diz May 31, 2013 Modeling HTC Desire S in 3DsMax (Part 9/9) 3D-Sphere March 24, 2012