Maya Modeling Basics: NURBS Bishop, pt. 5 Andrew Klein 32 Videos MayaTutorials By Andrew Klein In the final video of the series, Andrew Klein (www.andrewklein.net) examines how to intersect surfaces and how to use the trim tool to cut out the notch of the bishop’s “hat”. The Art Institute of California — San Francisco Show more Modeling PREV Digital Painting Tutorial in Photoshop Slurpy Studios Animation September 28, 2012 NEXT Making of White Tiger Cub Adam Duff September 30, 2012 You might be interested in Modeling a Foot in Maya (Part 3) Andrew Klein April 24, 2012 Making Of ‘Koschei The Immortal’ Yuriy Mazurkin July 22, 2011 3D Character Rigging – The Spine: Intro(Part 1-4) Dennis Jensen September 2, 2011 Modeling a Classic Wooden Table in 3dsmax (Part 4/6) Hani Mohammadi October 31, 2016