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Clock tutorial by Oellas

Hi people, in this tutorial I will show you a few tips to create aclock in 3d max and render it with Fryrender. Then I will show you howto apply fry materials and how to make the light setup. Finally, I will show you how to work with the tone mapping and layer blending controls. […]

Computer case modelling

Hello everyone. In this tutorial I’m going to show you how to make a computer case .This is an easy to follow tutorial. I’ll explain everything as well as I can. I used3D max 7 but I think it can be done using even 3D max 4 or 5. I alwaysstart by searching the web […]

Wood carving

That it is required to us for a stage: The cutting torch – for an example let it will be idle time box. The flute which will cut a cutting torch – better, and is easier, all to draw a way on which the flute will run, using tool Point Curve which can be found […]

Basic Car Rendering setup with Brazil r/s by Emre Gorenemregoren

(This tutorial wont use HDRI) important note: This settings will be startup for the render , you will have some trial & error for better results. Ok , here is the first tutorial, I will try to keep it simple and short.. Its not so hard and after this tutorial you will see that it […]

Car-paint

How to make a car-paint without the use of additional plugins Intro: This is my first tutorial here, so I will try to explain things as good as possible. However, an average knowledge about 3dsMax is needed. Most people that make cars or other objects they want to give a car-paint to, have the problem […]

Modeling Mazda RX8

Starting Starting out with the setup of your chosen blueprints, I?ve decided to make the “Mazda RX8” and I found the blueprints at http://www.onnovanbraam.com/ who has an wide range of car blueprints. Get the Mazda blueprint here BLUEPRINT You start out with making 4 boxes that match the size of your blueprint images and then […]

How to create a car using the polygonal modelling

English version by: Claudio Magri & AnnaRita Taddeo Benoit (Professional Translator). I have written this tutorial to help people who doesn’t know the bases of the polygonal modelling. To realize this, I have used an example that has been useful to show you some interesting techniques in this field. The example that I have chosen […]

Modelling of cast disc

Part 1.(inner part of disc)So,to create any disc we need no less than 2 photos of this disc: a) in face (to be used as drawing) b) side-view (to visualize disc profile) To begin with, one main advice-modelling any subject (not only the disc) every 2 minutes look at the photo Open 3D Studio Max […]

Car

This tutorial is complex from the point of view of modeling, because the user will pass thorough different techniques like surface tools(spline modeling), mesh edit (polygonal modeling), mesh smooth. This tutorial is not recommended to beginners, although they will learn some useful tricks from here. The tutorial is entirely conceived in 3D Studio Max 3.0 […]

VIDEO: Capabilities and workflow

This new video demonstrates capabilities and general workflow of the Flatiron plug-in. Flatiron is a four steps Render To Texture plug-in which is capable of baking full scenes or selections of objects into a single UV Map. Advanced automatic unwrapping, which is built into the plug-in, is based on our Unwrella high quality automated unwrapping […]

VIDEO Tutorial: Camera Projection

This video is about creating a camera projection (camera map per pixel) for an animation with pointing photo realism and maintaining rendering speed with Mental Ray in 3dsmax..Video has no sound but I believe everything is clear without the sound. 30 minutes 106 mb quicktime. Exclusive for 3dm3.com Exlusive for 3DM3.com and CGFlame.net Talk about […]