3D Character Rigging – The Spine: Constraining(Part 3-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV 3D Character Rigging – The Spine: Controllers (Part 2-4) Dennis Jensen September 9, 2011 NEXT Creature Painting in Zbrush Josh Robinson October 1, 2011 You might be interested in Blender and GIMP — HDRI Lighting and Shadow Compositing Ben Blease October 24, 2013 Making Convincing Reflective Shaders 3DM3 March 20, 2006 30 Furniture Modeling Tutorials Marina October 18, 2011 Maya Modeling Basics: NURBS Bishop, part 2 Andrew Klein July 24, 2012