3D Character Rigging – The Spine: Constraining(Part 3-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV 3D Character Rigging – The Spine: Controllers (Part 2-4) Dennis Jensen September 9, 2011 NEXT Creature Painting in Zbrush Josh Robinson October 1, 2011 You might be interested in Making of Bugatti Veyron 3DM3 April 11, 2001 Making of “Rolf Benz Kitchen” VRayGuide February 12, 2012 Modeling HTC Desire S in 3DsMax (Part 7/9) 3D-Sphere March 11, 2012 Occlusion pass guide 3DM3 November 11, 2005