3D Character Rigging – The Spine: Constraining(Part 3-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV 3D Character Rigging – The Spine: Controllers (Part 2-4) Dennis Jensen September 9, 2011 NEXT Creature Painting in Zbrush Josh Robinson October 1, 2011 You might be interested in Making of “Poker Master” David Moratilla October 22, 2011 Falken Rim Tutorial 3DM3 May 23, 2005 [Video] Tagging a Rig in Softimage/XSI 3DM3 November 4, 2007 Modeling HTC Desire S in 3DsMax (Part 7/9) 3D-Sphere March 11, 2012