3D Character Rigging – The Spine: Constraining(Part 3-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV 3D Character Rigging – The Spine: Controllers (Part 2-4) Dennis Jensen September 9, 2011 NEXT Creature Painting in Zbrush Josh Robinson October 1, 2011 You might be interested in Making of God of War Markus Lovadina January 19, 2012 How to make GLOWING MATERIAL in 3DS MAX [Video Tutorial] Mario Malagrino February 23, 2011 Neoclassic Livingroom Lightning and rendering Maxwell 3DM3 May 1, 2005 Quick Tips:Load models from Blender to Maya Alex Telford November 12, 2012