3D Character Rigging – The Spine: Constraining(Part 3-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV 3D Character Rigging – The Spine: Controllers (Part 2-4) Dennis Jensen September 9, 2011 NEXT Creature Painting in Zbrush Josh Robinson October 1, 2011 You might be interested in High polygon realistic character creation 3DM3 January 17, 2005 Making Convincing Reflective Shaders 3DM3 March 20, 2006 Making of Psylocke Ansar Ali May 30, 2011 Photoshop Tutorial: How to color a sketch Mario Malagrino August 28, 2011