3D Character Rigging – The Spine: Constraining(Part 3-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV 3D Character Rigging – The Spine: Controllers (Part 2-4) Dennis Jensen September 9, 2011 NEXT Creature Painting in Zbrush Josh Robinson October 1, 2011 You might be interested in Tutorial “Depth of Field with Composition” Hani Mohammadi May 26, 2011 Creating a Low poly City Hani Mohammadi January 12, 2012 VIDEO: Capabilities and workflow 3DM3 June 2, 2001 Making of Chrome Material by Florence Design Academy 3DM3 March 15, 2010