3D Character Rigging – The Spine: Constraining(Part 3-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV 3D Character Rigging – The Spine: Controllers (Part 2-4) Dennis Jensen September 9, 2011 NEXT Creature Painting in Zbrush Josh Robinson October 1, 2011 You might be interested in Tutorial How to Manipulate and Use Textures Rodrigo Banzato January 9, 2014 Creating an a Explode effect Hector Bermudez May 19, 2013 Shields modeling in 3DsMax (Part 3/3) 3D-Sphere December 31, 2011 3ds Max Tutorial “Architectural Modeling” Part 2 Kresimir Pernek November 4, 2011