Making a Simple Model of a Car in Blender 2.6 Part 1 This tutorial shows how to make a simple model of a car in Blender 2.6 Ian Scott 0
Tileable Textures in Blender We’ll talk about tileable textures, very useful to cover big surfaces by repeating a small texture. Oliver Villar Diz 0
Modeling Rubik’s Cubes in Blender Today we look at how to model a basic rubik’s cube, give it a plastic texture, randomize similar objects on a surface Alex Telford 0
Displacement & Uvs Sculpting – Create an Alien Spaceship Learn how to create an Alien Spaceship using displacement maps! Oliver Villar Diz 0
Creating Macros in Blender Today we take a look at how to create custom macros in Blender for quick repeated actions using some basic Python. Alex Telford 0
Making of Magic Mineral In this tutorial we try to create a little “fantasy scene”, with some kind of magic mineral. Oliver Villar Diz 0
Modeling Audi TT Wheel Time Lapse showing process of modeling Wheel Audi arm Rotor Design. Krzysztof Zwolinski 0
Making of The Visit Card You want a visit card? Why give only one when you can have a lot more?? Oliver Villar Diz 0
How to render wireframes This time I come with a more practical tutorial requested by an user, and it’s about how to render wireframes over solid meshes. Oliver Villar Diz 0
Creating Anamorphic Images This tutorial is made for beginners with no experience with Blender. Oliver Villar Diz 0
Modeling a Slinky A tutorial on modeling a slinky in blender 2.67 using a nurbs curve and posing the slinky with a path curve. Craig Forster 0
Tutorial “Creating a screw in Blender 3D 2.6” This fast speed video tutorial shows one way of modeling a metal screw in Blender. FasterTutorials 0
Creating Old Film Effects You’ll learn how to add film grain and color correction (appart from a few other effects like flickering) to make a video look old! Oliver Villar Diz 0
Blender — Hard Surface Modeling Techniques In this tutorial I will cover some of the basic hard surface modelling techniques using built in Blender tools, as well as why it is crucial to keep a clean mesh and to use primitives for modelling precise angles. Ben Blease 0
Tutorial “Intro to Rigging in Blender” In this tutorial we see how to use armatures, how to add bones, add constraints Oliver Villar Diz 0
Blender and GIMP — HDRI Lighting and Shadow Compositing In this tutorial i will show you how to light a scene with an HDRI image and then composite the shadow onto a back plate in GIMP. Ben Blease 0
Editing Videos with Blender A lot of you have been asking for how to use the Blender built-in video editor, so here is the answer. Oliver Villar Diz 0
Tutorial “Creating a Greek corner through Blender (Part 1 of 2) This is the first part of a video tutorial I made through Blender 2.62 on the creation of a classic architectural greek scene. Umberto Oldani 0